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The example they give is a frame rate boost on GTA V - a game released 16 years ago.


Yeah, but at 176 FPS, at first glance it seems competitive with the abilities of some fairly recent dGPUs from nvidia/AMD, though obviously we don't have benchmark-level details here.

I think this is an article allowing quiet optimism rather than all-out celebration.


The boosted framerate picture seems to show noticeably less of the rain effect.


It's not the author's fault that GTA VI hasn't come out yet.




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