The problem is, most people I've met don't understand that profitable apps, by and large, are not software platforms.
They are:
1) Disposable
2) Timely
3) Shallow
4) Impulsive
These can be games, but they can also be many other types of content. Everytime I see a guy betting on one app, on one platform, trying to make it perfect, I try to explain to him it has a snowballs chance in hell of working, he doesn't listen. No one wants to face that profitable apps are mass produced at medium to low quality on every platform.
We make some trivia games and simple word games. However our 3 top sellers in the Apple App Store make about 120k per year each and are simple reference content. The key is that it is branded with a well recognizable name.
They are:
1) Disposable 2) Timely 3) Shallow 4) Impulsive
These can be games, but they can also be many other types of content. Everytime I see a guy betting on one app, on one platform, trying to make it perfect, I try to explain to him it has a snowballs chance in hell of working, he doesn't listen. No one wants to face that profitable apps are mass produced at medium to low quality on every platform.