Memory might need to be cleaned up if the program was being run embedded in something else (it's not unheard of to embed JVMs inside e.g. C++ applications, and it's very common in scripting languages to do this).
Additionally, global destructors, while not guaranteed, can be very helpful if you let them run rather than just exiting and letting the system clean up file descriptors: for example, a clean disconnect from a database is often faster overall (on the database side, e.g. freeing up a connection slot) than a dirty "client hasn't phoned in for awhile/received unexpected FIN" disconnect via hard-exit.
> Memory might need to be cleaned up if the program was being run embedded in something else
Just unmap the heap pages. Don't run the GC!
> global destructors, while not guaranteed, can be very helpful if you let them run
If you want them to run on exit then you want Runtime.runFinalizersOnExit, not the GC. Finalizers are non-deterministic, asynchronous, and would take an indefinite number of GC cycles to run them for all objects.
I think the concern is those resources might be external and not cleaning up correctly leaves them in an inconsistent state. Not saying this is best practice but I've seen it done.
Finalisers are not guaranteed to be called by GC in theory, and in practice they run asynchronously even if they are going to be called, so aren't likely to be called if you GC and then exit.
I agree with you and how it's not reliable. I just remember the Rust community going through this same kerfuffle with their Drop trait not being guaranteed not too long ago.