I think it's supposed to render for a few dozen minutes fairly fast though and it fails at that. And I don't think it was 6K 3D footage either, considering the render time it was probably closer to 1080p60.
"You're using it wrong" (ie, "it's not supposed for" with different wording) has been a long time excuse for many Apple failures at this point and I'm tired of it.
> It's not supposed to render 6K 3D all day at full speed in the tropics
Hyperbole aside, their advertising shows it hooked up to a 5K external display running the Unity debugger. So it should at least be able to render 5K 3D for a typical work day.
The full value out of it includes:
1) It not being short-lived by rampant overheating (even if it's within cpu tolerances) 2) It being quiet as you expect a MBP to be
It's not supposed to render 6K 3D all day at full speed in the tropics...